![]() ![]() After 701 the future, price and licensing scheme of modo is not clear. Lux have sold themselves to The Foundry, which have very terrible licensing schemes and high prices. If you've been following the recent events then I would hold on to moving to modo. My selection is a result of testing different software packages. It is a allrounder, and i can manage everything with it. For modeling only, you can use "Silo" or similar polygon programs. For Game creation I would chooseĪ software which has excelent Texture, modeling & animation abilities (So far i know industry proofed Plugin implementation to external renderers (biased & unibiased). For 3D visualizations i would prefer a software package which has very good To stay user friendly.Īs Taros and others mentioned : the best is, to try the software by yourself. So for me this is not up to date.Ĭause if more functions gets implemented, also the UI should be updated. 6 (heared that it would change with the CORE release). But unfortunetly, SinceģDS MAX 1.0 to 2013 the Interface not changed (pretty outdated) but it raised with tons of functions. I would wish to see more progess in Lightwave, and also with 3DS MAX. What means, its user friendly, by increased Later i learned Cinema 4D and since than, i saw always big 6 i tryģDs MAX, but never get warm with it. And i liked it a lot ! But they have had stoped regular I´ve worked with Lightwave 3D (6.0) years ago. Modo, lightwave, blender are good enough for solo artists. You won't need all that power other software have. Believe me working alone there is only so much you can do, unless you work on a project for 2-5 years. Its a good extra source of income and I can work on personal projects on my own from start to finish. Its the most used software out there so job security is better.Īt home though its lightwave all the way. Personally I work for a company that only uses 3dmax. However if you will work with many people or want to work for a pro company, you will find most are using 3dmax and maya, xsi for mostly everything and c4d for motion graphics and tv broadcast. Blender, lightwave, modo are all good choices and all cheap or even free. Imho if you work by yourself then it doesn't matter much what software you use. Will you be working by yourself or with others in a studio or collaborative work is one of the most important factors in choosing software. ![]()
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